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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Character Creation   Character Creation EmptySun Jul 02, 2017 12:57 am

The basics of character creation lay within two main factors: who they are, what they do, and how they solve their problems. This is distilled into a three-part step-by-step process in character creation: choosing your character's race, choosing your background, and choosing your class(es).

First, let us look at the foundation of who you are. Your character's race typically refers to your species. The most populous and politically dominant are humans, but other races exist and even thrive in the galaxy, from synthetic persons to various alien species.

The following species have been added to the pdf:
Human (Homo sapiens sapiens)
Neanderthal (Homo sapiens neanderthalensis)
Android
Synthetic


Last edited by Better Alex on Sat Jun 29, 2019 2:45 am; edited 41 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptySun Jul 02, 2017 1:42 pm

Common Alien Races
These are the most common alien races seen in the galaxy, accounting collectively for around 72% of all sentient alien life. Each species has a population greater than 20 trillion.

The following species have been added to the PDF (pending)
Brocken (Taxidanthropus fodiens)
Cassiopeian (Xenosapiens cassiopeiae)
Goliath (Bufopugnator goliatus sapiens)
Graal (Anthropolycos agrestis sapiens)
Halian (Anthropronis harpax)
Inion (Pantheranthropus tabaxiensis)
Shrike (Xenopithecus sapiens)
Tauran (Sauranthropus palustris)
Viridian (Phytosapiens bryoderma)


Last edited by Better Alex on Thu Jun 06, 2019 7:07 pm; edited 73 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptyTue Jul 04, 2017 1:37 am

Uncommon Alien Races
These species are less common, collectively constituting around a quarter of the sentient alien population. Some of them had much higher populations, but the devastation of the Great War and the subsequent enslavement of many aliens has seen reductions in numbers.

The following species have been added to the PDF:
Affacta (Arctanthropus ferox)
Condarian (Diabolus sapiens)
Dralasite (Amoebosapiens amorphus)
Freyan (Teuthopoda martialis)
Thrin (Pseudomantis erectus)


Last edited by Better Alex on Fri Jun 28, 2019 3:13 am; edited 62 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptyThu Jul 06, 2017 1:05 am

Rare Alien Races

Axl (Ichthyanthropus dagon)
The axls are a minor species of stout, bipedal ichthyoid amphibians that evolved in caves on Kuot. In the collapse of the United Suns, the axls were persecuted as shrike allies, and many were slaughtered in massacres or deported to labor camps.
Less than a trillion remain, mostly enslaved or resettled; their homeworld is governed as protectorate, nominally under the authority of the Kuotoan Republics. 

Spoiler:

Baeyag (Gobelinus gobelinus sapiens)
Derisively called by humans as the "goblins", the baeyag evolved on the same planet as the batrachian kappas, on the far side of the world. They have been locked in a state of cold war, and this enmity has extended to their colonies.

Spoiler:

Iculian (Parvohylus erectus)
Iculians are a race of small arboreal amphibians that thrive in a variety of damp environments, having evolved on a pluvial world.
Their sly change to allegiance during the Great War salvaged their colonies from destruction, and they have a privileged place in the new galactic order.

Spoiler:

Kappa (Batrachosapiens palustris)
Kappas, or as humans derisively call them "bullywugs", are a race of batrachid quasi-humanoids with a long-running rivalry with the baeyag or "goblins". Both races have been client states under human dominion since first contact, and have yet to fully adjust to a wider galactic society.

Spoiler:

Myconid (Myconida tripoda)
Myconids are a species of sapient fungoid creatures. They inhabit a small cluster of worlds as a protectorate, but they have a reputation of being pioneers on worlds considered difficult to colonize due to toxic atmosphere or poor sunlight conditions.

Spoiler:

Umbrid (Dominastacus yurii)
The umbrids are a species of robust, semiaquatic arthropoids with a diverse spacefaring culture built around ownership and trade. Like the thrin, they developed into a highly capitalist society, but the umbrids have a reputation for engaging in slavery to accomplish their economic desires.

Spoiler:

Xan (Gastrosapiens giganteus)
A race of human-sized gastropods, the xan are fleshy, shambling creatures whose civilization has been naturally inclined towards neutrality and self-sufficiency. Their natural gait is to crawl along the ground, not unlike Earth slugs or snails, and their bodies are boneless and composed of strong musculature.

Spoiler:

Xhellan (Xenochelys joppensis)
The Xhellan are a minor species of hardy reptilians from the planet Dangwar in the Jappa system, located in the spinward trailing edge of the Orion arm. When they made first contact with humans in the 28th century, they had only settled a handful of star systems. They became a client race of the Orion Empire, and have retained a privileged status in the transition to the CGU.

Spoiler:


Last edited by Better Alex on Wed Jul 17, 2019 10:29 pm; edited 61 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptyThu Jul 06, 2017 1:05 am

Backgrounds
(PDF pending)


Last edited by Better Alex on Sat May 11, 2019 6:24 pm; edited 36 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptyTue Jul 18, 2017 12:12 am

Basic Classes
(PDF pending)


Last edited by Better Alex on Sat May 11, 2019 6:22 pm; edited 40 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptyTue Jul 18, 2017 1:03 am

Advanced Classes 


(PDF upload pending)


Last edited by Better Alex on Sat May 11, 2019 6:18 pm; edited 32 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptySun Aug 20, 2017 4:07 pm

Feats
All previously existing feats have been added to the PDF.
Racial Feats

Feline Reflexes
Prerequisite: Inion race
Your feline body gives you additional agility, granting you the ability to preform great acrobatic feats. You gain the following benefits:

  • Your Dexterity score increases by 1, to a maximum of 20.
  • You gain expertise in acrobatics, which means your proficiency bonus is doubled for any ability check you make with it.
  • When you take fall damage, you may reduce the amount of dice rolled to determine the damage by half your level (minimum of 1).


Colossus
Prerequisite: Goliath race
Even among Goliaths, your physique is considered impressive. You gain the following benefits:

  • Your Strength score increases by 1, to a maximum of 20.
  • Your hit point maximum increases an amount equal to your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional point.
  • You have advantage on strength checks to grapple or to escape a grapple.


Powerful Jaws
Prerequisite: Tauran race
Your jaws are particularly powerful, allowing you to bite through even the mightiest foes. You gain the following benefits:

  • The damage from your Bite feature increases to 1d8 at 5th level, 1d10 at 11th level, and 1d12 at 17th level.
  • If you hit a creature with a melee weapon attack on your turn, you can make a single bite attack against that creature as a bonus action.


War Chief
Prerequisite: Shrike race
Your physical ability is great among both elite and brute shrikes, granting you the stature to command lesser soldiers. You gain the following benefits:

  • Increase your Strength, Constitution, or Dexterity score by 1, to a maximum of 20.
  • Once per turn, you can add your Charisma modifier to the damage roll of one weapon attack.
  • Other shrikes feel inclined to listen to you and follow your command, unless they are obviously superior to you or have reason not to.


Last edited by Better Alex on Thu Jun 27, 2019 2:34 am; edited 32 times in total
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Better Alex




Posts : 91
Join date : 2011-09-30

Character Creation Empty
PostSubject: Re: Character Creation   Character Creation EmptyWed Mar 28, 2018 11:34 pm

Multiclassing
Multiclassing allows you to gain levels in multiple classes. Doing so lets you mix the abilities of those classes to realize a character concept that might not be reflected in one of the basic classes and an advanced class. You have the option of gaining a level in a new class whenever you advance in level, instead of gaining a level in your current class. Your levels in all your classes are added together to determine your character level. For example, you might have four levels in Fast Hero, and two in Tough Hero, making you a 6th-level character. In doing so, you sacrifice focus in exchange for versatility.
You gain the hit points from your new class as described in the class entry. You add together the Hit Dice granted by all your classes to form your pool of Hit Dice. If the Hit Dice are the same die type, you can simply pool them together. If your classes give you Hit Dice of different types, keep track of them separately.
The experience point cost to gain a level is always based on your total character level, as shown in the Character Advancement table in chapter 1 of the D&D 5th Edition Player's Handbook.
Your proficiency bonus is always based on your total character level, as shown in the Character Advancement table.
If you gain Unarmored Defense from one class (including Banter, Tough Defense, or Smart Defense), you may not gain it again from another class.

Prerequisites
To qualify for a new class, you must meet certain prerequisites in both your current class and in the desired new one. Without the full experience and training that a beginning character receives, you must be a quick study in your new class, having a natural aptitude that is reflected by higher-than-average ability scores.

ClassAbility Score Minimum
Strong HeroStrength 13
Fast HeroDexterity 13
Tough HeroConstitution 13
Smart HeroIntelligence 13
Dedicated HeroWisdom 13
Charismatic HeroCharisma 13
Proficiencies
When you gain a level in a new class, you gain only some of that class’s starting proficiencies.

ClassProficiencies Gained
Strong HeroMedium armor, one skill from the class’s skill list.
Fast HeroDexterity saving throws, one skill from the class’s skill list.
Tough HeroMedium armor, one skill from the class’s skill list.
Smart HeroTwo skills from the class’s skill list.
Dedicated HeroOne skill from the class’s skill list.
Charismatic HeroOne skill from the class’s skill list.
Templates
Templates are sub-races that can be applied to any organic/living species.

Aquan
Spoiler:

Cyborg
Spoiler:

Paragon
Spoiler:

Psionic
Spoiler:

Spaceborn
Spoiler:

Stout
Spoiler:
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